WebGL 2.0 Raymarching Benchmark

Volume Shader BM TEST

A high-fidelity 3D visualization benchmark using pure WebGL raymarching.
Simulate complex fractal loads and push your GPU to the limit directly in your browser without installation.

Waiting for Command

Rendering engine is ready. Please select a test mode from the right panel to start real-time rendering.

FPS
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Time
0s
Warning: Current frame rate is too low, recommend lowering test level
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Load: 5.0x
Real-time Performance hover for details
0 FPS
Test Config
Mode Standby
Steps 1002x
Triangles 125,250
Status
READY

Select Test Mode

Hardware Environment

GPU Renderer
Detecting...
System
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Browser
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Technical Principles

Volume Shader BM is a benchmark tool completely based on WebGL 2.0. Unlike traditional polygon-based game benchmarks, this tool uses Raymarching technology.

  • Volume Rendering: We do not use any 3D model files. All pixels on the screen are calculated in real-time through mathematical formulas (SDF signed distance fields).
  • Shader Load: The core of the test lies in the Fragment Shader. In Heavy mode, each pixel requires over 1000 loop iterations, greatly testing the GPU's ALU (Arithmetic Logic Unit) performance.
  • Real Stress: This computationally intensive task can more accurately reflect the GPU's theoretical peak performance in scientific computing, AI inference, and complex rendering scenarios than regular games.

Frequently Asked Questions (FAQ)

Why does my device heat up severely during testing?

This is normal. This test pushes GPU usage to 100% through extensive mathematical calculations to test its peak performance. If you are using a laptop, please ensure good heat dissipation.

What does the test score mean?

The score combines average frame rate (FPS) and test duration. Higher scores indicate stronger GPU capability for processing complex shaders. Scores from different modes cannot be directly compared.

Why does the screen look laggy (low FPS)?

If your frame rate is below 15 FPS, it means the current test mode (such as Extreme) exceeds your GPU's load capacity. It is recommended to try Light or Medium mode.

Will my data be uploaded?

No. All rendering and calculations are completed in your local browser. We do not collect any hardware fingerprints or test results from you.

© 2025 Volume Shader BM Test. Original shader core algorithm by cznull.

Disclaimer: Heavy GPU usage may cause high power consumption.